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Phoenix Wright
01 September 2007 @ 05:55 pm
How am I doing playing Phoenix? Leave me a message and let me know how I'm doing. All comments screened and anonymous comments welcomed. ^^
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Phoenix Wright
26 August 2007 @ 05:55 pm
"This is Phoenix Wright, Gym Leader of Cinnabar Island. I am unable to answer your call right now, but please leave me your name, number, and reason for calling, and I will get back to you as soon as I can! Thanks!"
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Phoenix Wright
26 August 2007 @ 05:53 pm
Leave Phoenix Wright a text here. He's usually very prompt about replying.

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Phoenix Wright
26 August 2007 @ 05:38 pm
Pokemon


1) Blaziken, Male; level 47 *STARTER* [Nicknamed: Nick]
Ability: Blaze: When Blaziken's HP gets low, it's Fire type attack power is multiplied by 1.5.
Peck: ((Power: 35 // Accuracy: 100 // Type: Flying // PP: 35)) Attacks the foe with a jabbing beak, etc.
Double Kick: ((Power: 30 // Accuracy: 100 // Type: Fighting // PP: 30)) A double kicking attack that strikes the foe twice.
Blaze Kick: ((Power: 85 // Accuracy: 90 // Type: Fire // PP: 10)) A kick with a high critical hit ratio. May cause a burn.
Bulk Up: ((Type: Fighting // PP: 20)) Bulks up the body to boost both attack and defense.


2) Vulpix, Female; level 43 [Nicknamed: Mimi]
Ability: Flash Fire: Prevents Vulpix from being attacked by Fire type moves, and also boosts the Fire type moves.
Flamethrower: ((Power: 95 // Accuracy: 100 // Type: Fire // PP: 15)) Has 10% chance of inflicting burn.
Confuse Ray: ((Accuracy: 100 // Type: Ghost // PP: 10)) Target becomes confused.
Fire Spin: ((Power: 15 // Accuracy: 70 // Type: Fire // PP: 15)) Prevents the target from switching or escaping for 2 to 5 turns, and does damage to the target between turns while affected.
Quick Attack: ((Power: 40 // Accuracy: 100 // Type: Normal // PP: 30)) User will always attack first, unless a Pokemon is using a similar move and has a higher speed.


3) Jolteon, Male; level 42 [Nicknamed: Miles]
Ability: Volt Absorb: Jolteon is healed by up to 25% of max HP when hit by electric attacks.
Thundershock: ((Power: 40 // Accuracy: 100 // Type: Electric // PP: 30)) Has 10% of inflicting Paralyze.
Double Kick: ((Power: 30 // Accuracy: 100 // Type: Fighting // PP: 30)) A double kicking attack that strikes the foe twice.
Thunder Fang: ((Power: 65 // Accuracy: 95 // Type: Electric // PP: 15)) Has 10% chance of either inflicting Paralyze or causing the target to Flinch.
Pin Missle: ((Power: 14 // Accuracy: 85 // Type: Bug // PP: 20)) Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit.


4) Charmeleon, Female; level 45 [Nicknamed: Regina]
Ability: Blaze: When Charmeleon's HP gets low, it's Fire type attack power is multiplied by 1.5.
Flamethrower: ((Power: 95 // Accuracy: 100 // Type: Fire // PP: 15)) Has 10% chance of inflicting burn.
Dragon Rage: ((Power: Exactly 40 damage // Accuracy: 100 // Move Type: Dragon // PP: 10)) Does exactly 40 damage.
Sunny Day (TM): ((Type: Fire // PP: 5)) Changes the weather to Sunny. While the weather is Sunny, Water-type attacks are weakened, Fire-type moves are strengthened, Solarbeam takes no turns to charge, and Thunder's accuracy is 50%.
Fire Fang: ((Power: 65 // Accuracy: 95 // Type: Fire // PP: 15)) Has 10% chance of either inflicting Burn or causing the target to Flinch.


5) Shiny Fearow, Female; level 38
Ability: Keen Eye: Prevents Fearow from having its accuracy lowered.
Fury Attack: ((Power: 15 // Accuracy: 85 // Type: Normal // PP: 20)) Attacks 2 to 5 times consecutively, with each hit having a chance of a critical hit.
Pursuit: ((Power: 40 // Accuracy: 100 // Type: Dark // PP: 20)) If the target tries to switch or escape, Pursuit will hit them for 2x damage before they switch.
Aerial Ace: ((Power: 60 // Type: Flying // PP: 20)) Ignores any Evasion or Accuracy modifiers and will never miss the target.
Agility: ((Type: Psychic // PP: 30)) Raises user's Agility by two stages.


Gym Leader Status
Cinnabar Island

Volcano Badge
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